AI Insights · Timothy · January 2023
Top Down Games on Android in Denmark: Q4 2022 Performance
An overview of the performance of top-down games on the Android platform in Denmark for Q4 2022, highlighting weekly trends in downloads, revenue, and active users.
Throughout Q4 2022, top-down games on the Android platform in Denmark showed varied performance in terms of downloads, revenue, and active users. Here’s a detailed breakdown of the top five applications:
Solitaire Grand Harvest from Supertreat - A Playtika Studio experienced a fluctuating revenue trend, peaking at around $10.7K in the week of November 7 and ending the quarter with approximately $10.4K. Weekly downloads saw a dip in early December, dropping to 127, but rebounded to 220 by the last week of December. Active users showed a slight decline from 1.5K at the start of the quarter to 1.3K mid-quarter, before rising again to 1.5K by the end of December.
King's Candy Crush Soda Saga showed strong weekly revenue, peaking at $10.5K in early November and closing the quarter at $9.5K. Weekly downloads reached a high of 467 in mid-October, with a slight dip to 327 in early December, and then rising to 460 by the end of the quarter. Active users remained relatively stable, starting at 6.6K and ending at 7K.
Bingo Blitz™️ - Bingo Games from Playtika Santa Monica saw a steady revenue stream, with a peak of $6K at the end of November. Downloads fluctuated, peaking at 183 in late October and closing the quarter at 142. Active users increased from 808 at the start of the quarter to 973 in late October, before stabilizing around 842 by the end of December.
Survivor.io by Habby had a varying revenue trend, peaking at $5K at the end of October and ending the quarter at around $3.9K. Weekly downloads saw a high of 2K in late September, decreasing to 736 in mid-December, and slightly rising to 899 by the end of the quarter. Active users declined from 8.7K at the start to 6.1K by the end of December.
War and Order, developed by CamelStudio, showed a steady revenue trend, peaking at $3.8K in late November and closing the quarter at $3.5K. Downloads peaked at 193 in early November but dropped to 75 by the end of December. Active users increased from 401 at the start to 528 in early November, then decreased to 343 by the end of the quarter.
For more comprehensive insights and detailed data, visit Sensor Tower.